Backrooms entity rattlers. A Better Proposition. Backrooms entity rattlers

 
 A Better PropositionBackrooms entity rattlers  Another theory is the old school backrooms entity that's now extinct

Skin Stealers. Description: Dunks are small, boxy entities, sporting a long trunk that strikingly resembles a human arm. 6: "无限崇高",后室已知的最安全的地方——The Safe Place【backrooms后室]----- UPDATED VERSION IS OUT!!! -----If you're not careful and no-clip out of reality in wrong area. To start watching the series. Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. There the group must fight against the horde of creatures when the restuarunt opens, and watch as their numbers slowly dwindle. True to their name The Smilers wait in the darkest corners of the backrooms. Generation chance if there’s a nearby wall. Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. Kitty. Video Game. Partypoopers. Level 0 the classic level and yes bacteria/howler/whatever will be in it. Back then before there was something known as a partygoer or a deathmoth the backrooms was so unnerving to look especially with the fear of the unknown and the fear of isolation, prior to them milking literally every entity in the backrooms the fact that friendly entities exist literally throw. "Number", as the name suggests, refers to the numerical notation of an entity. 21 "the backrooms" 3D Models. The Bacteria is a stick-like physical ominous entity which is said to be made out of wires from the ceiling of level 0 and is extremely hostile towards wanderers and other entities. r/itswooshwithfouros. They never appear clothed. 这就是你判断附近是否有响魇的方法, 不要把它当成其他东西,它是响魇,它是,它是!. Smilers are generally hostile, and there have been many confirmed sightings of them. E. Check out other cool remixes by Gleeful Nautilus and Tynker's community. The Entities. Description. tiktok. Bacteria: Bacteria is only in one level, which is Level 0, Bacteria can be avoided by running in zig zags behind/around walls, you can watch where Bacteria is going without getting noticed by pressing Q, E near walls to peek. I have no idea why. Entity from Level 0. . contest-winner entity goicon2021 masked-maidens unmasked-canon. Then theres level fun. Entities. . Level 27 is the 28th level of the Backrooms. I like the wiki because it's user friendly and is very expansive but on the other hand Kane Pixels's Backrooms lore is super well written and. backrooms. The Backrooms Smiler Entity Square Pillow Cushion, Creepypasta Ghost Face Home Decor, Halloween Prop, Gift for Teen, Generation X (17) $ 17. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. Level 9 "黑暗郊区 " 层级介绍. The Smilers might have a body, however the body of a Smiler has never been shown. you forgot a. It's unknown what the smilers do after killing their victims, some think they just kill them, while other believe that they eat their victims. . Ocular Games. Exits. backrooms meme 1,7 seconds. , the group actively hunts and kills entities in the Backrooms. Skin-stealers are tall, with the average height of a skin-stealer being 2 metres. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. Stretch brings you The Backrooms Entity 10 - "Skin-Stealers" Animation. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Everyone. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. dontmindmescrollin • 1 yr. you're viewing your generator with the url backrooms-entity-statistics - you can: change its url; duplicate it; make private; download it; delete it;. 78. * EvilerThanThou: Gaius fatally splatters him under She smashes her enormous fist. Starring at them directly or getting in too close will lead to certain death. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. They don't need to eat anything, since they don't hunt anything. Location The Backrooms. A dark brown horse of unknown danger and age. Start Notification Service for new "the backrooms" 3D Models. Forgiveness and Bitterness. They don't require food to. in this video I go over what I think are the top "5" ;) scariest creatures that live in the Backrooms! If you think another one should've been. They do not exist, and they were made up to create more confusion. They lack a nose, and have two large white holes where their eyes are. Mother will walk. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Smilers tend to reside in dark areas on Level 2 and Level 3. . Though, they telepathically communicate words as their direct communication to wanderers. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. #backrooms #thebackroomsCheck Out THE BACKROOM 1998 Game On Steam Image of Level 67, taken by two S. Any entity of this class should be avoided at all costs. The Malveillants (Translation: Malicious ones) are current and former Natives of Level -777. . The entity was presumably unable to digest them; as a result, it left the objects to bait future wanderers. About this game. 01 and the model is rigged, it has some bump textures otherwise hope you enjoy it! Give me credit please. They're extremely hostile toward humans and have been cause for concern among the Async Research Institute in their. Entity 62 have an appearance similar to a zombified corpse with clockwork apparatus attached to various parts of their bodies. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding corridors often. In my opinion there are no actual monsters in the backrooms. 10 Entities 900-999 Entities Entities 0-99 Shop the Quill store. demonister • 2 yr. an entity can be described as "anything that lives in the Backrooms. Kitty is entity number 10. This video explains one of those dangers. A Chaotic Future. Not only is the twisted, toothy grin that the entity dons enough to. 9w1. ) Facelings (But with hiperrealistic blood, also, they're all hostile, even the adults. 8/0. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. However, this does not appear to affect the. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. Given that the backrooms appear to target humans specifically and not other animals, it is unlikely that this sustenance takes the form of simple physical nutrients. Level 9123 appears to be an abandoned hotel from the 60-70s. Step 2: Make a mental note of your surroundings, and to determine which Level you've landed in. Note: the resourcepack has a rudimentary VHS overlay effect when you set your Graphics to "Fabulous!", if you want to use your own shader just go in the resourcepack file and. Rattlers are well-hidden creatures that roam the Backrooms. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!4. Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. . 正在加载. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. Backrooms Wiki Number: 3 Danger Level: High Smilers are entities with glowing white eyes and mouth. The entity's feet appear to be 'flat' although it does share some similarities with normal human. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. There the group must fight against the horde of creatures when the restuarunt opens, and watch as their numbers slowly dwindle. Q Q smilers • common in the Q rooms, rare in any over level. . Similar to the A. The Backrooms Game HD wallpaper; 1280x1024px. Level 974, colloquially termed "Cluttered Corridors" or "Disorderly Corridors," comprises an indeterminate set of corridors taking superficially aleatory designs and architecture. . Shop the Quill store. Wheres my dragonator!Description. Backrooms的經典形象(使用電腦合成產生) 后室Wikidot站点使用的Logo. 1: "落雪的郊区"层级. The Backrooms is an internet meme, Creepypasta and quasi-Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one "noclips" note out of reality. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. Level 9797 "无垠死亡" 【Backrooms 后室】,MR. 通常可以找到实体666的网站有fileshare. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. They can appear anywhere past Level 3, and get more common as you go farther through the Backrooms. Dunks are naturally peaceful in temperament. W. 26th January 2002:𝙇𝙚𝙫𝙚𝙡 4 𝙧𝙚𝙨𝙚𝙢𝙗𝙡𝙚𝙨 𝙖𝙣 𝙚𝙢𝙥𝙩𝙮 𝙤𝙛𝙛𝙞𝙘𝙚 𝙗𝙪𝙞𝙡𝙙𝙞𝙣𝙜, 𝙩𝙝𝙤𝙪𝙜𝙝. Another higher being in the Backrooms that enjoy human suffering. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. Enigmatic Entities are a specific group of entities that are powerful enough to cause widespread destruction or instability; nevertheless, not every Enigmatic Entity is harmful to humans, albeit rare. Many Entities do employ chase tactics,when they are aware of you,and you are aware of it's presence. Entity 3. The Crawler fungus can only spread to humans through liquid. Level 37. arrow_forward. Backrooms Wiki is a FANDOM Lifestyle Community. The harbor appears to be very large, as several expeditions have shown no barriers in either direction. That is just my theory. . Area 1 is the first area one will encounter upon entry. ago. Entity 8-Partyruiners This one is not as good as the other but this one was harder too thank you guys so much for all the support of once we get to 1000 subscribers I will do a live In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. The Backrooms 是一个網路小說和Creepypasta 。 起源於2019年一位匿名用戶在貼圖討論版網站4Chan發佈的一張圖片。 Backrooms最初被描繪成一个由随机生成、大小不一的房间组成的辦公室迷宮,而人們只能透過「Noclipping 」進入。Backrooms Entity 3D Models 0 models-10 subscribers. Their Base is known to be "The Smiling Room". Killing yourself in Level ! after turning around in Level 1007 will send you to. jump on TiktokSkin Stealers - ValoxSpider Crawlers - Frag 2Entity Unknown -. As you can see in the note it describes massive scars which I think are battle scars left by other primordial smilers so I think once the Pri. Probably Not, Rattlers, Being Smart, Would see that Frowners also have a rivarly against Smilers, So they would most likely team up to eleminate every smiler coming their way if they were to meet. Wretches are almost always hostile, but their behavior otherwise varies wildly. Due to the events of The Fun War, this entity is now extinct. God save you if you hear. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. . The Game Master is a sentient entity with an erratic personality. Although Level 22, 4 and Level Fun flow seamlessly together as. I beg you to not pile up my ask box. I'm trying not to be a hater cause i love the creativity of the people who build this lore but that concept is so dumb to me. The area is trashed, with abandoned boats and other metal objects lying. The Backrooms. Entity 2-Hounds. . While the design remains constant,. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. Get 20% off + free shipping @Manscaped with code IGP20 at the Backrooms ENDINGWelcome back to Inside the Backrooms! Icy, Skilly. Smilers can hide in the light and dark. 1296 "backrooms entity" 3D Models. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. Their behavior is unusual for entities, as they. Smilers are most dangerous in Sublevel 0. They're always smiling. Partygoer, both V1 and V2 models. #FilmoraGoCreated by Tech. Exits. Joke Entity XX - "A Funny and Ambiguous Entity Name, Which Could Mean Virtually Anything" Joke Entity 99 - "Operative Bruce Ackerman's Inability To Read The Fucking Room" Joke Entity 418 - "Of Coffee and Criminals" Joke Entity 666 - "The Chicken Man" Joke Entity 667 - "Satan" Joke Entity 9. This wiki will attempt to document all locations, characters, events, and objects found in the lore established by Kane Pixels, and anyone is allowed to contribute. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. Entity 58, 'The Sleep Paralysis Demon', or even 'The Demon' is considered one of the least understood entities within The Backrooms as it is a relatively harmless yet disturbing sleep phenomenon experienced by a small percentage of people in The Frontrooms. Pages marked as joke pages will have the joke template at the top of the page. 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. How it knows of the approach of other beings is unknown, but it is. Their skin has a leathery texture, and they are dyed with a yellow pigmentation. Do something generous. Jantlers are a hostile species of entities strongly resembling deer (Cervidae), although both male and female Jantlers bare this strong resemblance to deer hinds only, as the males do not possess antlers. ago. This level consists of; a normal sized bedroom, a master bedroom, two bathrooms, a living room, and a dining room with an attached kitchen. Description. This map is a fairly large rendition of the Backroo. Learn more. Entities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your. All you have to do to beat them is look away and break the line of sight. No they are part of the backrooms and can’t leave because of that. XD. . They were usually known for their polarity with the Partygoers and their peace-loving nature. It can create illusions and trick your brain into thinking it is another human being. You will end up here. The wiki does not have one consistent canon, the universe being entirely malleable from page to page, so feel free to make entirely world-shattering entities for this list!Hot take : Entities made the backrooms less scary. The pitch depends on what the entity is trying to communicate. Entity 3. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. They can be identified by their signature reflective eyes and teeth gleaming in the dark. My friend was going to run a backrooms campaign and i was excited but come time to run it, regular dnd enemies, not like the backrooms at all, just an infinite dungeon """themed""" after the backrooms, well, more taking an infinite dungeon, giving it maybe diverse levels and calling it the backrooms, and none of the. (Note: Natives use this speech patterning outside of Level -777 so be wary. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by. . "Windows" will generally appear on Level 1 through Level 2, although mainly on Level 1. 怕什么来什么!又怎么了?,backrooms level!的子层级,双感叹level!- !,感受灵魂的终末,当你把Level 6的灯打开(?Level 6. Speak to the entity; Run from the entity; Make eye contact with the entity; Discovery [] The Wanderer was unofficially discovered when a group of wanderers became suspicious of a person in their group, they questioned him and all died except for one, who was later hunted down and killed by Entity 1 as well. Their torso, limbs and head consists of randomly placed, bloody rods. Their fluffy white feathers are soft to the touch, and they're super friendly. Backrooms - Labirynt. Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. Escape the Backrooms is a 1-4 player co-op horror exploration game. Watchers. Its skin appears to be jelly-like; though if in a case where someone applies force to it by punching or smacking it, the skin will harden as. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. 3 Entities 200-299 1. Share. Rattlers are rare entities in the backrooms. r/backrooms. Backrooms Entities Explained - Kitty and Skin Stealer s. The Backrooms (stylized as THE BACKROOMS), is an omnipotent entity. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. Idk maybe the skin stealer. Add to wishlist. Entity 4-Skin Stealers. Click to find the best Results for backrooms entity Models for your 3D Printer. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. Windows let in the fresh air. Appropriately, this level is home to some aquatic entities. 09:54. You suddenly no-cliped out of reality and made it to the backrooms. . 它们喜欢疯狂的人来作为他们的受害者. To start watching the series. These are one of the creepiest entities in The Backrooms as it has a wobbly human shape with skin that is almost see-through. backrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entity. Overseer-D is very intelligent, capable of speech (Even though he has the appearance of. Wiz: we have a group of scary entities and robots from FNAF and The Backrooms. Description. #FilmoraGoThe Bacteria (also known as a Lifeform, Lifeform Fellow, Entity, or simply Creature) is a humanoid creature (or possibly a group of creatures) that inhabit the Backrooms, preying on victims that have found themselves in their presence. When seeing a Smiler, it is best to stare it down and retreat. 46 Lbs for the females. [LINKS ](Discord Server: Twitter Account: Game Page: Youtube Channel: Tiktok Account)[Read. 188. Youre gonna die a lot in this one (not very balanced) so its not scary. Boomstick: The spider "The. 283. Level 1995 is the 1996th level of the Backrooms. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. Entity Habitat: Majority of levels. They are incredibly dangerous, and any hostile encounters with them have always resulted in the death of the victim. Community content is available under CC-BY-SA unless otherwise noted. It is officially named bacteria. explaining the backrooms entity called AIDEN. Level 9123 appears to be an abandoned hotel from the 60-70s. Earth creatures are not included in this list. This Face Family Backrooms Explained is all about the Face Family of the Backrooms. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. “Smilers” hide in dark hallways, dark corners, and almost anywhere dark. The Backrooms [Garry's Mod] [Mods] HD wallpaper;explaining the backrooms entity called Ambassadorshope u liked itCredit: material is Licensed under CC-. However they will always have a Smiling Face. Random object! randomize. 6 Purple smilers. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. Each entity has unique behaviors, habitats, and physiological needs, catalogued by. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. That, and Kane's canon is just entirely separate from the wikidot in general. Step 4: Stay here, as attempting to. The Backrooms are, indeed, liminal spaces, prime examples of what Dictionary. one who relates to this xenogender may feel detached from their body, or feel as though their body is shrouded in darkness. 1. Do something generous. Smilers can be easily avoided by staying in the. Few people have e. They're always smiling. SMILERGENDER! — a xenogender that is connected to the smilers, an entity in the backrooms. Joke Entities. the backroom entity that tells puns i am here for it. Yeah!!! Maybe look at that page on Blanche a little closer (she's safe,but there's more to learn) • 2 yr. AI Chat AI Image Generator AI Anime Generator AI Human Generator AI Person Generator Stable Diffusion Online AI Character Description Generator AI Text Adventure AI Text Generator AI Poem Generator AI Meme Maker Furry AI Art. This Backrooms video explains the Rattlers Backrooms Entity's behaviour and how to. An entity which is the next discovered after entity n receives the designation n + 1, or occupies the next available slot. Backrooms Explained brings you animated stories and tales about the Backrooms and more!Brought to you by a few fans of the Backrooms and SCP. Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. I kinda like the idea of having a variety of species that evolved from a similar ancestors within the backrooms. Wikitext Guide ⁣ – A thorough guide to understanding Wikitext. . . 9-Rattlers. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. Why is there just a very convenient harpoon laying around. An Entity can be described as "anything living that isn't a person", for example like an alien but an alien is not a Backrooms Entity. What is entity 1? As of now, there is no Entity 1. Don’t be afraid to share your opinion. Every Day new 3D Models from all over the World. Entity 67, designated as "Sanguine Festivus", is a viral pathogen with highly unstable and volatile effects. search suggestions: backrooms backrooms entity backrooms entity bacteria backroom party goers hazmat backrooms backrooms hazmat suit. Contents 1. They normally wander around aimlessly until alerted to the presence of a human. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. A Long Forgotten Exclamation. Nice basic entity. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Optifine is incompatibile with this Mod. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. Rooms lacking windows need ventilation systems and artificial light sources to compensate for the lack. Level fun. The best way to escape a Smiler is to keep eye contact. They are intelligent and can effectively communicate with humans speaking fluent English and French. But somehow it became real. It has spread across numerous levels of the Backrooms, causing widespread chaos and devastation within affected communities, and has infected a significant number of individuals, potentially reaching a scale of tens or even hundreds. 𓏲 The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. It's recommended the only way to avoiding succumbing to your fate with these entities is to bolt in the opposite direction and don't look back. backrooms entities list. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. •. Joy and Sorrow. These entities possess keen sight and touch but lack hearing and smell. It's the equivalent of saying siren head is an entity of the backrooms or scp 173 is in the backrooms. The best way to escape a Smiler is to keep eye contact. Description The Wanderer, is something that is very hard to explain. That is terrifying. Therefore, this makes Crawlers an extremely active threat in the Backrooms. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. . Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. That's a good idea as well. They also tend to travel alone, but large groups of them have been. If we overload the system, it will shut down the level, killing all partygoers inside. 1. The Backrooms - Anonymous on /x/ This tag has not been marked common and can't be filtered on (yet). com defines as something "of, relating to, or being an intermediate state, phase, or condition; in between, transitional. They may also be connected to the sanity meter having an insanity spawn once a players sanity is depleted. far, there are only a few reported entities in Level 188, Windows, Partygoers, Partythrowers, Skin Stealers, Howlers, Death Moths, Bacteria, Smilers, Frowners, Rattlers and a level-exclusive entity. FREE shipping Add to Favorites Backrooms Entity SCP Plush, Unofficial, Horror Pillow (2k) $. ago. Entity Number: 003. Yet another scarry PNG VTF Texture. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. A Backrooms Journey. These creatures have huge blind white eyes, instead using their hearing to. Many consider it to be the embodiment of the Backrooms. Game Over! 在痛苦和死亡之间,我选择了前者。. The divergence between Entity 14 and a non-anomalous rainbow present in the Backrooms is the panoramic view, more often called a full 180-degree rainbow. Level 611 is the most dangerous level in the backrooms. Description. The Anti-Entity Group (A. Watchers are a variant of The Neighborhood Watch found inside of the Backrooms. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. As indicated in the mini tales included above, these entities suffered at the. 1. Thatrandom_person06 • 5 mo. Killing yourself in Level ! after turning around in Level 1007 will send you to. Azoperoa4 · 4/6/2022. A Screamer is a level-exclusive, quadrupedal entity that has black, leathery skin, sharp claws, and a large, gaping mouth. ago. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. He was confirmed to be an entity in 2004. Entity 17 preferably settles. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes. The only distinguishable features of Smilers are their beady eyes and the. . . SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: is a highly dangerous entity in the Backrooms. This is a list of all creatures that inhabit The Backrooms. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. . You suddenly no-cliped out of reality and made it to the backrooms. The Backrooms is a labyrinth of interconnected rooms with no apparent exit, inhabited by hostile and unimaginable entities. Then theres the. Level fun is the safest level =), we're always trowing parties, come party with us!!!! =) ( We also have lots of cake!!! 🎉 ) Just-An. The "Producers" are rumored to be the following: God-like entities of chaos. " As said above, entities are as wildly. Go out of your way just to kill entities, even if.